With the development of remote sensing technology, the data type and data volume of remote sensing data has increased dramatically in the past decades which is a challenge for traditional storage mode. A combination of quadtree and Hilbert spatial index was proposed in this paper to solve the the low storage efficiency in HBase data storage. Firstly, the research status of traditional terrain data storage and data storage based on HBase was reviewed. Secondly the design idea on the combination of quadtree and Hilbert spatial index based on managing global data was proposed. Thirdly the algorithm for calculating the row and column number based on the longitude and latitude of terrain data, and the algorithm for calculating the final Hilbert code was designed. Finally, the physical storage infrastructure for the index was designed. The experimental results illustrate that the data loading speed in Hadoop cluster improved 63.79%-78.45% compared to the single computer, the query time decreases by 16.13%-39.68% compared to the traditional row key index, the query speed is at least 14.71 MB/s which can meet the requirements of terrain data visualization.
For the image processing, computer vision and 3D rendering have the feature of massive parallel processing, the programmability and the flexible mode of parallel processing on the Polymorphic Array Architecture for Graphics (PAAG) platform were utilized adequately, the parallelism design method by combing the operation level parallelism with data level parallelism was used to implement the OpenVX Kernel functions and 3D rendering pipelines. The experimental results indicate that in the parallel implementation of image processing of OpenVX Kernel functions and graphics rendering, using Multiple Instruction Multiple Data (MIMD) of PAAG in parallel processing can obtain a linear speedup that the slope equals to 1, which achieves higher efficiency than the slope as nonlinear speedup that less than 1 of Single Instruction Multiple Data (SIMD) in traditional parallel processing of the Graphics Processing Unit (GPU).
In order to improve the robustness and accuracy of relative orientation, an approach combining direct resolving and iterative refinement for relative orientation was proposed. Firstly, the essential matrix was estimated from some corresponding points. Afterwards the initial relative position and posture of two cameras were obtained by decomposing the essential matrix. The process for determining the only position and posture parameters were introduced in detail. Finally, by constructing the horizontal epipolar coordinate system, the constraint equation group was built up from the corresponding points based on the coplanar constraint, and the initial position and posture parameters were refined iteratively. The algorithm was resistant to the outliers by applying the RANdom Sample Consensus (RANSAC) strategy and dynamically removing outliers during iterative refinement. The simulation experiments illustrate the resolving efficiency and accuracy of the proposed algorithm outperforms that of the traditional algorithm under the circumstance of importing varies of random errors. And the experiment with real data demonstrates the algorithm can be effectively applied to relative position and posture estimation in 3D reconstruction.
Object-oriented analysis of polarimetric Synthetic Aperture Radar (SAR) has been used commonly, while the polarimetric decomposition is still based on pixel, which is inefficient to extract polarimetric information. A object-based method was proposed for polarimetric decomposition. The coherent matrix of object was constructed by weighted iteration of scattering coefficient of similarity, and the convergence of coherent matrix was analyzed, therefore polarimetric information could be obtained through the coherent matrix of object instead of pixel, which can improve the efficiency of obtaining polarimetric features. To more fully reflect the terrain target, spatial features of object were extracted. After feature selection, polarimetric SAR image classification experiments using Support Vector Machine (SVM) demonstrate the effectiveness of the proposed method.
Evolutionary Algorithm based on State-space model (SEA) is a novel real-coded evolutionary algorithm, it has good optimization effects in engineering optimization problems. Global convergence of crossover SEA (SCEA) was studied to promote the theory and application research of SEA. The conclusion that SCEA is not global convergent was drawn. Modified Crossover Evolutionary Algorithm based on State-space Model (SMCEA) was presented by changing the comstruction way of state evolution matrix and introducing elastic search operation. SMCEA is global convergent was proved by homogeneous finite Markov chain. By using two test functions to experimental analysis, the results show that the SMCEA are improved substantially in such aspects as convergence rate, ability of reaching the optimal value and operation time. Then, the effectiveness of SMCEA is proved and that SMCEA is better than Genetic Algorithm (GA) and SCEA was concluded.
Currently, the query of transmission lines monitoring system in smart grid is mostly aiming at the global query of Wireless Sensor Network (WSN), which cannot satisfy the flexible and efficient query requirements based on any area. The layout and query characteristics of network were analyzed in detail, and a query algorithm based on mesh structure in large-scale smart grid named MSQuery was proposed. The algorithm aggregated the data of query nodes within different grids to one or more logical query trees, and an optimized path of collecting query result was built by the merging strategy of the logical query tree. Experiments were conducted among MSQuery, RSA which used routing structure for querying and SkySensor which used cluster structure for querying. The simulation results show that MSQuery can quickly return the query results in query window, reduce the communication cost, and save the energy of sensor nodes.
Evolutionary Algorithm based on State-space model (SEA) is a new evolutionary algorithm using real strings, and it has broad application prospects in engineering optimization problems. Global convergence of SEA was analyzed by homogeneous finite Markov chain to improve the theoretical system of SEA and promote the application research in engineering optimization problems of SEA. It was proved that SEA is not global convergent. Modified Elastic Evolutionary Algorithm based on State-space model (MESEA) was presented by limiting the value ranges of elements in state evolution matrix of SEA and introducing the elastic search. The analytical results show that search efficiency of SEA can be enhanced by introducing elastic search. The conclusion that MESEA is global convergent is drawn, and it provides theory basis for the application of algorithm in engineering optimization problems.